WHERE WORLDS WAKE UP

The Emotional-Symbolic Al Engine

NPCs that feel, remember, evolve, and choose.
Emotion is now a system.

What Is NGINE-13?

The NGINE-13 Cognitive Stack

NGINE-13 is a World AI Sandbox Engine that sits beside your existing game engine (Unity, Unreal, Godot, custom). It doesn’t replace your toolset — it gives it a mind.

NGINE-13 runs a layered cognitive stack that translates emotional state, personality patterns, symbolic world meaning, and intention synthesis into real-time emergent behavior.

NPCs stop acting like scripted robots. They begin acting like individuals.

EVO

Emotional Vectors

Moment-to-moment emotional state: Valence, intensity, agency. Blend of fear, pride, curiosity, desire, grief, etc. Emotional momentum and conflict stacks. EVO forms the emotional weather of your world.

CPO

Core Pattern Objects

Personality and identity: Archetypes, motivational loops, behavioral resilience or volatility, long-term trajectory. The character layer that maintains consistency.

GEO

Symbolic Geometry

How NPCs perceive the world: Safe, sacred, hostile, cursed. Meaningful objects and locations. Emotional territory maps. This turns your setting into a meaning field, not a grid.

SIGIL

Intention Synthesis

The output layer: Determines short-term intent, strength of action, behavior priorities, dialogue triggers, animation hooks — where emotion becomes action.

GENRE IMPACT

How NGINE-13 Transforms Every Genre

No matter what you build—RPG, MMO, survival sim, roguelike, strategy, horror—NGINE-13 rewrites what NPC behavior can be. Below is how emotional-symbolic AI changes each type of game

Open-World & Action RPGs

NPCs develop loyalties, rivalries, fears, ambitions, grudges, and emotional histories.

Survival Games & Colony Sims

Characters make decisions from morale, relationships, trauma, bonds, and evolving roles.

Horror Games

Entities adapt behavior based on fear, curiosity, territory symbolism, and player patterns.

MMOs & Social Worlds

Entire districts have emotional “moods.” Factions rise or fall. NPC societies self-organize.

Roguelikes & Procedural Games

Procedural systems gain emotional logic, archetypal structure, and personality continuity.

Strategy & Tactics Games

AI commanders and factions behave based on motives, symbolic geography, and emotional economics

WHY IT MATTERS

Why Your Game Needs an Emotional Engine

Scripts Don’t Scale

Behavior trees break, memory systems get bloated, and scripted NPCs loop. NGINE-13 uses emotional logic, not brittle branching.

Players Feel the Difference

NPCs who react emotionally, remember choices, and evolve create attachment and immersion impossible with traditional AI.

Your World Becomes a System

Events generate emotional shockwaves that propagate through factions, cities, and ecosystems—creating emergent stories no designer manually authored.

World AI Sandbox

A Living, Emotional Ecosystem

NGINE-13 scales beyond individuals. It creates emotionally connected worlds where events ripple like weather systems. Seed emotional ecosystems Trigger symbolic crises Test world-scale behavioral shifts Run “what-if” simulations Generate emergent quests and storylines

NGINE-13 is not content. It is a living rulebook for how your world reacts.

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FOR DEVELOPERS

Built for Developers, Not Magicians

  • Engine-agnostic: Works with Unity, Unreal, Godot, C# and C++.
  • Clean APIs: Transparent data objects for EVO, CPO, GEO, SIGIL.
  • Deterministic Debugging: Replay emotional states to understand behavior.
  • Configurable Complexity: Turn up emergent depth or keep it lightweight.

Join the First Wave

Let’s Build Living Worlds Together

We’re onboarding a select group of studios, researchers, and indie teams to shape NGINE-13’s first release.

If you’re building a world that refuses to sit still, we want to talk.

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